http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/mirrors_edge
DICE art director Johannes Söderqvist gives CGSociety an in-depth interview about his design choices in the popular first-person parkour game, Mirror's Edge. One of the more notable aspects of the game's overall visual style is the high amounts of contrasting color, involving white and one other color (usually red) to create a more vibrant, striking appearance.
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